Neuroni Client States

Neuroni client states module implementation

NC_states_init
Initializes states module
void NC_states_listen()
Wait for the server to initiate the connection
void NC_states_version()
Wait for version info and send version info to the server
void NC_states_wait_update()
Wait for update or disconnect message from server
void NC_states_ask_update()
Check if we want update and tell server the result
void NC_states_wait_data()
Wait for server to send us update packet
NC_states_read_data
Read packet data and store it to a setup file
void NC_states_got_packet(void)
Wait for disconnect message from server and start update process
void NC_states_do_update()
Try to update RoamMate client
NC_states_broken_packet
Wait for server action on broken packet
Neuroni client states module implementation.

alphabetic index hierarchy of classes


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