monrovia.server.platform
Class GameObjectData
java.lang.Object
|
+--monrovia.server.platform.GameObjectData
- All Implemented Interfaces:
- java.io.Serializable
- public class GameObjectData
- extends java.lang.Object
- implements java.io.Serializable
Class to store the game data information of a game object.
- See Also:
- Serialized Form
Constructor Summary |
GameObjectData(int pID,
java.lang.String pName,
java.lang.String pType,
java.lang.Class pClass)
|
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
GameObjectData
public GameObjectData(int pID,
java.lang.String pName,
java.lang.String pType,
java.lang.Class pClass)
getNeededParameters
public java.util.List getNeededParameters()
throws StorageException
getOptionalParameters
public java.util.List getOptionalParameters()
throws StorageException
check
public void check()
throws StorageException
getID
public int getID()
getName
public java.lang.String getName()
getType
public java.lang.String getType()
getImplClass
public java.lang.Class getImplClass()
getParameters
public ParameterMap getParameters()
toString
public java.lang.String toString()
- Overrides:
toString
in class java.lang.Object