Package monrovia.game.creatures

Class Summary
AggressiveCreature AggressiveCreature attacks all players
ComputerGameCreature ComputerGameCreature implements the ComputerCreature interface for computer controlled players
GameCreature GameCreature class implements the game specific properties required of all the creatures in the game
NeutralCreature NeutralCreature attacks all players(and monsters), who have attacked it
ScaredCreature ScaredCreature runs away from all players, who have attacked it