monrovia.server.core
Class BasicGameData

java.lang.Object
  |
  +--monrovia.server.core.BasicGameData
All Implemented Interfaces:
GameDataStorage

public class BasicGameData
extends java.lang.Object
implements GameDataStorage

Basic game data storage. This is used to add required required game data.


Inner classes inherited from class monrovia.server.core.GameDataStorage
GameDataStorage.GameData, GameDataStorage.MapData, GameDataStorage.ObjectData
 
Constructor Summary
BasicGameData()
          Constructor.
 
Method Summary
 void loadGame(GameDataStorage.GameData pData)
          Load the game data.
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

BasicGameData

public BasicGameData()
Constructor.
Method Detail

loadGame

public void loadGame(GameDataStorage.GameData pData)
              throws StorageException
Description copied from interface: GameDataStorage
Load the game data.

Specified by:
loadGame in interface GameDataStorage
Following copied from interface: monrovia.server.core.GameDataStorage
Parameters:
pData - Pass the loaded data for this object