|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object | +--monrovia.server.core.BasicGameData
Basic game data storage. This is used to add required required game data.
Inner classes inherited from class monrovia.server.core.GameDataStorage |
GameDataStorage.GameData, GameDataStorage.MapData, GameDataStorage.ObjectData |
Constructor Summary | |
BasicGameData()
Constructor. |
Method Summary | |
void |
loadGame(GameDataStorage.GameData pData)
Load the game data. |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public BasicGameData()
Method Detail |
public void loadGame(GameDataStorage.GameData pData) throws StorageException
GameDataStorage
loadGame
in interface GameDataStorage
monrovia.server.core.GameDataStorage
pData
- Pass the loaded data for this object
|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |