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Interface Summary | |
AppControl | RMI Interface for controlling Monrovia. |
GameDataStorage | Interface for loading and saving data. |
GameDataStorage.GameData | Other end loading interface. |
GameDataStorage.MapData | Other end map data loading interface. |
GameDataStorage.ObjectData | |
PlayerStorage | Interface for loading and saving player data. |
PlayerStorage.PlayerData |
Class Summary | |
AppControlImpl | Implementation of the AppControl remote interface. |
AppControlImpl_Stub | |
BasicGameData | Basic game data storage. |
GameDataImpl | Loading implementation for the platform end. |
GameInterface | This class is used as interface to the game implementation |
Player | Player object. |
PlayerDataImpl | Handles the player data. |
ProtocolHandlerImpl | Implementation of the protocol handler. |
Starter | The class that is used to start the server. |
Exception Summary | |
NoSuchPlayerException | Exception to throw when there is no such player. |
StorageException | Exception that storage implementation can throw in case of error. |
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