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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
Interface for loading and saving data.
The implementation of this interface should use the methods in the
sub interfaces to give the loaded data for the platform. Also note
that you can refer to the sub interfaces with
GameDataStorage.GameData
for example.
Inner Class Summary | |
static interface |
GameDataStorage.GameData
Other end loading interface. |
static interface |
GameDataStorage.MapData
Other end map data loading interface. |
static interface |
GameDataStorage.ObjectData
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Method Summary | |
void |
loadGame(GameDataStorage.GameData pData)
Load the game data. |
Method Detail |
public void loadGame(GameDataStorage.GameData pData) throws StorageException
pData
- Pass the loaded data for this object
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