monrovia.server.core
Interface GameDataStorage

All Known Implementing Classes:
BasicGameData, MonroviaGameData

public interface GameDataStorage

Interface for loading and saving data.

The implementation of this interface should use the methods in the sub interfaces to give the loaded data for the platform. Also note that you can refer to the sub interfaces with GameDataStorage.GameData for example.


Inner Class Summary
static interface GameDataStorage.GameData
          Other end loading interface.
static interface GameDataStorage.MapData
          Other end map data loading interface.
static interface GameDataStorage.ObjectData
           
 
Method Summary
 void loadGame(GameDataStorage.GameData pData)
          Load the game data.
 

Method Detail

loadGame

public void loadGame(GameDataStorage.GameData pData)
              throws StorageException
Load the game data.

Parameters:
pData - Pass the loaded data for this object